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CCGRID
2011
IEEE
13 years 1 months ago
Small Discrete Fourier Transforms on GPUs
– Efficient implementations of the Discrete Fourier Transform (DFT) for GPUs provide good performance with large data sizes, but are not competitive with CPU code for small data ...
S. Mitra, A. Srinivasan
ASPDAC
2006
ACM
141views Hardware» more  ASPDAC 2006»
14 years 1 months ago
Depth-driven verification of simultaneous interfaces
The verification of modern computing systems has grown to dominate the cost of system design, often with limited success as designs continue to be released with latent bugs. This t...
Ilya Wagner, Valeria Bertacco, Todd M. Austin
GRAPHICSINTERFACE
2004
13 years 11 months ago
Compressed Multisampling for Efficient Hardware Edge Antialiasing
Today's hardware graphics accelerators incorporate techniques to antialias edges and minimize geometry-related sampling artifacts. Two such techniques, brute force supersampl...
Philippe Beaudoin, Pierre Poulin
CVPR
2001
IEEE
15 years 12 hour ago
Single View Modeling of Free-Form Scenes
This paper presents a novel approach for reconstructing free-form, texture-mapped, 3D scene models from a single painting or photograph. Given a sparse set of user-specified const...
Li Zhang, Guillaume Dugas-Phocion, Jean-Sebastien ...
CHI
2004
ACM
14 years 10 months ago
Feeling bumps and holes without a haptic interface: the perception of pseudo-haptic textures
We present a new interaction technique to simulate textures in desktop applications without a haptic interface. The proposed technique consists in modifying the motion of the curs...
Anatole Lécuyer, Jean-Marie Burkhardt, Laur...