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NETGAMES
2006
ACM
14 years 1 months ago
Comparing interest management algorithms for massively multiplayer games
Broadcasting all state changes to every player of a massively multiplayer game is not a viable solution. To successfully overcome the challenge of scale, massively multiplayer gam...
Jean-Sébastien Boulanger, Jörg Kienzle...
COMPSAC
2002
IEEE
14 years 16 days ago
XVIP: An XML-Based Video Information Processing System
We describe XVIP, an XML-based video information processing system, which extracts information from video and stores the information in a multimedia digital video library. XVIP en...
Edith C. H. Ngai, Pat Pik-Wah Chan, Edward Yau, Mi...
ECP
1997
Springer
128views Robotics» more  ECP 1997»
13 years 11 months ago
SINERGY: A Linear Planner Based on Genetic Programming
In this paper we describe SINERGY, which is a highly parallelizable, linear planning system that is based on the genetic programming paradigm. Rather than reasoning about the world...
Ion Muslea
CSDA
2006
82views more  CSDA 2006»
13 years 7 months ago
Nearest neighbours in least-squares data imputation algorithms with different missing patterns
Methods for imputation of missing data in the so-called least-squares approximation approach, a non-parametric computationally efficient multidimensional technique, are experiment...
Ito Wasito, Boris Mirkin
GISCIENCE
2004
Springer
130views GIS» more  GISCIENCE 2004»
14 years 29 days ago
Comparing Exact and Approximate Spatial Auto-regression Model Solutions for Spatial Data Analysis
The spatial auto-regression (SAR) model is a popular spatial data analysis technique, which has been used in many applications with geo-spatial datasets. However, exact solutions f...
Baris M. Kazar, Shashi Shekhar, David J. Lilja, Ra...