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CORR
2008
Springer
211views Education» more  CORR 2008»
13 years 8 months ago
Competitive Design of Multiuser MIMO Systems based on Game Theory: A Unified View
Abstract--This paper considers the noncooperative maximization of mutual information in the Gaussian interference channel in a fully distributed fashion via game theory. This probl...
Gesualdo Scutari, Daniel Pérez Palomar, Ser...
MTA
2007
70views more  MTA 2007»
13 years 7 months ago
Tools for transparent synchronous collaborative environments
Synchronous collaborative environments can provide an identical visual and operable working area among geographically separated participants. There are two basic approaches for pro...
Abdulmotaleb El-Saddik, Dongsheng Yang, Nicolas D....
SIGUCCS
2004
ACM
14 years 1 months ago
A platform independent tool for evaluating performance of computing equipment for a computer laboratory
Designing computing equipment for a computer laboratory is not easy. In a class in a computer laboratory, it is not unusual that all students do the same thing simultaneously. Tre...
Takashi Yamanoue
ACMACE
2005
ACM
14 years 1 months ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski
ICASSP
2008
IEEE
14 years 2 months ago
Blind channel estimation in DS-CDMA systems with unknown wide-sense stationary noise using generalized correlation decomposition
A novel blind subspace-based channel estimation technique is developed for direct-sequence code division multiple-access (DS-CDMA) systems operating in unknown wide-sense stationa...
Keyvan Zarifi, Alex B. Gershman