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» Technological approaches to promoting physical activity
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CORR
2007
Springer
128views Education» more  CORR 2007»
13 years 8 months ago
Ambient Multimodality: an Asset for Developing Universal Access to the Information Society
Our aim is to point out the benefits that can be derived from research advances in the implementation of concepts such as ambient intelligence and ubiquitous/pervasive computing f...
Noelle Carbonell
ACMACE
2009
ACM
14 years 2 months ago
Classifying input for active games
Active games are video games that involve physical activity. Active games capture input via a variety of devices such as accelerometers, cameras, pressure sensors and exercise equ...
Tadeusz Stach, T. C. Nicholas Graham, Matthew Breh...
IUI
2006
ACM
14 years 2 months ago
Activity-oriented context-aware adaptation assisting mobile geo-spatial activities
Human geospatial activities often involves the use of geographic information in mobile environment where the context of technology use is dynamic, complex, and unstable, creating ...
Guoray Cai, Yinkun Xue
EUROMICRO
2007
IEEE
14 years 2 months ago
SensBution: A Rule-Based Peer-to-Peer Approach for Sensor-Based Infrastructures
Ubiquitous environments facilitate the fast and easy access to users’ physical environments. Ubiquitous environments typically capture users’ presence and activities in a room...
Tom Gross, Thilo Paul-Stueve, Tsvetomira Palakarsk...
COBUILD
1999
Springer
14 years 21 days ago
Matching Information and Ambient Media
Ambient media have recently been introduced as a means to present information in our surrounding space in subtle and unmonopolizing ways, promoting peripheral awareness. This paper...
Albrecht Schmidt, Hans-Werner Gellersen, Michael B...