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ESTIMEDIA
2003
Springer
14 years 2 months ago
A Component Oriented Simulator for HW/SW Co-Designs
In order to extensively explore design space one has to specify a n a very abstract level. Transforming a specification into a correct implementation is usually an error prone tas...
Alexander Paar, Haitao Du, Nader Bagherzadeh
ISCAS
2002
IEEE
92views Hardware» more  ISCAS 2002»
14 years 2 months ago
Low cost floating-point unit design for audio applications
This paper presents a low-cost, single-cycle floating-point unit developed for digital audio processing applications. In the unit, the serial steps of floating-point operations ar...
Sung-Won Lee, In-Cheol Park
SEE
1997
Springer
14 years 1 months ago
An environment for object-oriented real-time systems design
A concise object-oriented method for the development of real-time systems has been composed. Hardware components are modelled by (sofnuare) base objects; base objects are controll...
Rob L. W. van de Weg, Rolf Engmann, Raoul van de H...
HCI
2007
13 years 10 months ago
A Requirement Engineering Approach to User Centered Design
: This paper describes an approach to integrate UCD activities into the existing Software Engineering practices and processes. The aim is to use the outcomes of UCD activities thro...
Dirk Zimmermann, Lennart Grötzbach
CPHYSICS
2006
95views more  CPHYSICS 2006»
13 years 9 months ago
Multibillion-atom molecular dynamics simulation: Design considerations for vector-parallel processing
Progress in adapting molecular dynamics algorithms for systems with short-range interactions to utilize the features of modern supercomputers is described. Efficient utilization o...
D. C. Rapaport