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CVPR
2010
IEEE
14 years 1 months ago
Multi-View Scene Flow Estimation: A View Centered Variational Approach
We present a novel method for recovering the 3D structure and scene flow from calibrated multi-view sequences. We propose a 3D point cloud parametrization of the 3D structure and ...
Tali Bahsa, Yael Moses, Nahum Kiryati
CVPR
2008
IEEE
13 years 12 months ago
Classification via semi-Riemannian spaces
In this paper, we develop a geometric framework for linear or nonlinear discriminant subspace learning and classification. In our framework, the structures of classes are conceptu...
Deli Zhao, Zhouchen Lin, Xiaoou Tang
DAGSTUHL
1997
13 years 11 months ago
Fast and Accurate Collision Detection for Virtual Environments
A realistic simulation system, which couples geometry and physics, can provide a useful toolkit for virtual environments. Interactions among moving objects in the virtual worlds a...
Ming C. Lin
IJCV
2006
132views more  IJCV 2006»
13 years 10 months ago
Two-View Multibody Structure from Motion
We present an algebraic geometric approach to 3-D motion estimation and segmentation of multiple rigid-body motions from noise-free point correspondences in two perspective views. ...
René Vidal, Yi Ma, Stefano Soatto, Shankar ...
ICMCS
2010
IEEE
121views Multimedia» more  ICMCS 2010»
13 years 8 months ago
Estimating cinematographic scene depth in movie shots
In film-making, the distance from the camera to the subject greatly affects the narrative power of a shot. By the alternate use of Long shots, Medium and Close-ups the director i...
Sergio Benini, Luca Canini, Riccardo Leonardi