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CGF
2006
173views more  CGF 2006»
13 years 8 months ago
C-BDAM - Compressed Batched Dynamic Adaptive Meshes for Terrain Rendering
We describe a compressed multiresolution representation for supporting interactive rendering of very large planar and spherical terrain surfaces. The technique, called Compressed ...
Enrico Gobbetti, Fabio Marton, Paolo Cignoni, Marc...
WSOM
2009
Springer
14 years 2 months ago
Incremental Figure-Ground Segmentation Using Localized Adaptive Metrics in LVQ
Vector quantization methods are confronted with a model selection problem, namely the number of prototypical feature representatives to model each class. In this paper we present a...
Alexander Denecke, Heiko Wersing, Jochen J. Steil,...
CCS
2007
ACM
14 years 2 months ago
Incremental adaptation of XPath access control views
Materialized XPath access-control views are commonly used for enforcing access control. When access control rules defining a materialized XML access-control view change, the view...
Padmapriya Ayyagari, Prasenjit Mitra, Dongwon Lee,...
HT
2007
ACM
13 years 11 months ago
Adaptive incremental browsing of ontology structure
We present a method for effective navigation in structure of large information spaces. The method employs incremental browsing of the information space structure and visualizes in...
Mária Bieliková, Michal Jemala
VISUALIZATION
1997
IEEE
14 years 2 days ago
ROAMing terrain: real-time optimally adapting meshes
Terrain visualization is a difficult problem for applications requiring accurate images of large datasets at high frame rates, such as flight simulation and ground-based aircraf...
Mark A. Duchaineau, Murray Wolinsky, David E. Sige...