In this paper, we describe a new approach to the creation of virtual environments, which uses qualitative physics to implement object behaviour. We adopted Qualitative Process The...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...
Theories of inter-organisational co-ordination propose that information processing capabilities (structure, process and technology) must be aligned with information processing nee...
We develop a framework for analyzing security protocols in which protocol adversaries may be arbitrary probabilistic polynomial-time processes. In this framework, protocols are wr...
Patrick Lincoln, John C. Mitchell, Mark Mitchell, ...
In previous work we have investigated a notion of approximate bisimilarity for labelled Markov processes. We argued that such a notion is more realistic and more feasible to compu...
We propose a model for level-ups in Heroes of Might and Magic III, and give an O 1 ε2 ln 1 δ learning algorithm to estimate the probabilities of secondary skills induced by any ...