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VR
2003
IEEE
113views Virtual Reality» more  VR 2003»
14 years 1 months ago
Training for Physical Tasks in Virtual Environments: Tai Chi
We present a wireless virtual reality system and a prototype full body Tai Chi training application. Our primary contribution is the creation of a virtual reality system that trac...
Philo Tan Chua, Rebecca Crivella, Bo Daly, Ning Hu...
PLDI
2003
ACM
14 years 1 months ago
Bug isolation via remote program sampling
We propose a low-overhead sampling infrastructure for gathering information from the executions experienced by a program’s user community. Several example applications illustrat...
Ben Liblit, Alexander Aiken, Alice X. Zheng, Micha...
PLDI
2003
ACM
14 years 1 months ago
Meta optimization: improving compiler heuristics with machine learning
Compiler writers have crafted many heuristics over the years to approximately solve NP-hard problems efficiently. Finding a heuristic that performs well on a broad range of applic...
Mark Stephenson, Saman P. Amarasinghe, Martin C. M...
SIGUCCS
2003
ACM
14 years 1 months ago
Achieving rapid service deployment in an academic environment
Rapid product or service deployment is most commonly thought of in the corporate, rather than academic, environment. Utilizing a rapid deployment process and a number of highly de...
Shea Nangle
DSVIS
2003
Springer
14 years 1 months ago
Calligraphic Interfaces: Mixed Metaphors for Design
CAD systems have yet to become usable at the early stages of product ideation, where precise shape definitions and sometimes even design intentions are not fully developed. To over...
João Paulo Pereira, Joaquim A. Jorge, Vasco...
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