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GAMEON
2007
13 years 11 months ago
Map-Adaptive Artificial Intelligence for Video Games
This paper proposes an approach to automatically adapt game AI to the environment of the game (i.e., the socalled map). In the approach, a particular map is first analysed for sp...
Laurens van der Blom, Sander Bakkes, Pieter Spronc...
AC
2001
Springer
14 years 2 months ago
Support Vector Machines: Theory and Applications
This paper presents a summary of the issues discussed during the one day workshop on "Support Vector Machines (SVM) Theory and Applications" organized as part of the Adv...
Theodoros Evgeniou, Massimiliano Pontil
UM
2010
Springer
14 years 2 months ago
Ranking Feature Sets for Emotion Models Used in Classroom Based Intelligent Tutoring Systems
Abstract. Recent progress has been made by using sensors with Intelligent Tutoring Systems in classrooms in order to predict the affective state of students users. If tutors are a...
David G. Cooper, Kasia Muldner, Ivon Arroyo, Bever...
FLAIRS
2007
14 years 11 days ago
A Machine Learning Approach to Personal Pronoun Resolution in Turkish
In this paper, we present a machine learning based approach for estimating antecedents of anaphorically used personal pronouns in Turkish sentences using a decision tree classific...
Savas Yildirim, Yilmaz Kiliçaslan
FLAIRS
2008
14 years 11 days ago
Small Models of Large Machines
In this paper, we model large support vector machines (SVMs) by smaller networks in order to decrease the computational cost. The key idea is to generate additional training patte...
Pramod Lakshmi Narasimha, Sanjeev S. Malalur, Mich...