Sciweavers

311 search results - page 23 / 63
» Texture Replacement in Real Images
Sort
View
CGF
2005
141views more  CGF 2005»
13 years 8 months ago
Survey of Real-Time Rendering Techniques for Crowds
Real-time rendering of photo-realistic humans is considerably outside the scope of current consumer-level computer hardware. There are many techniques, which attempt to bridge the...
G. Ryder, A. M. Day
ISBI
2009
IEEE
14 years 3 months ago
Structural Annotation of EM Images by Graph Cut
Biological images have the potential to reveal complex signatures that may not be amenable to morphological modeling in terms of shape, location, texture, and color. An effective ...
Hang Chang, Manfred Auer, Bahram Parvin
ICPR
2004
IEEE
14 years 9 months ago
The Morphological Top-Hat Operator Generalised to Multi-Channel Images
The morphological top-hat operator for greyscale images is part of the basic toolbox of mathematical morphology operators. We discuss two ways of generalising the tophat operator ...
Allan Hanbury
PAMI
2008
203views more  PAMI 2008»
13 years 8 months ago
Free-Form Object Reconstruction from Silhouettes, Occluding Edges and Texture Edges: A Unified and Robust Operator Based on Dual
In this paper, the duality in differential form is developed between a 3D primal surface and its dual manifold formed by the surface's tangent planes, i.e., each tangent plan...
Shubao Liu, Kongbin Kang, Jean-Philippe Tarel, Dav...
CGA
2002
13 years 8 months ago
Image/Based Crowd Rendering
Populated urban environments are very important in many applications such as urban planning and entertainment. However rendering in real time many people in a complex environment ...
Franco Tecchia, Céline Loscos, Yiorgos Chry...