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ISMAR
2005
IEEE
14 years 2 months ago
Augmenting Deformable Objects in Real-Time
We present a real-time system that can draw virtual patterns or images on deforming real objects by estimating both the deformations and the shading parameters. We show that this ...
Julien Pilet, Vincent Lepetit, Pascal Fua
GIS
2007
ACM
14 years 9 months ago
Recognizing cars in aerial imagery to improve orthophotos
The automatic creation of 3D models of urban spaces has become a very active field of research. This has been inspired by recent applications in the location-awareness on the Inte...
Franz Leberl, Horst Bischof, Helmut Grabner, Stefa...
VR
2003
IEEE
211views Virtual Reality» more  VR 2003»
14 years 1 months ago
Editing Real World Scenes: Augmented Reality with Image-based Rendering
We present a method that using only an uncalibrated camera allows the capture of object geometry and appearance, and then at a later stage registration and AR overlay into a new s...
Dana Cobzas, Martin Jägersand, Keith Yerex
ICPR
2008
IEEE
14 years 10 months ago
Synthesis of large realistic iris databases using patch-based sampling
This paper presents a framework to synthesize large realistic iris databases, providing an alternative to iris database collection. Firstly, iris patch is used as a basic element ...
Tieniu Tan, Zhenan Sun, Zhuoshi Wei
BMVC
2000
13 years 10 months ago
Estimating the Structure of Textured Surfaces Using Local Affine Flow
This paper describes a novel approach for recovering the structure and motion of a rigid textured surface from an image sequence. Camera focal length is also recovered, yielding m...
Andrew Calway