A rough texture modelling involves a huge image data-set - the Bidirectional Texture Function (BTF). This 6-dimensional function depends on planar texture coordinates as well as o...
In this work, a new algorithm is proposed for fast estimation of nonparametric multivariate kernel density, based on principal direction divisive partitioning (PDDP) of the data s...
With fast 3D graphics becoming more and more available even on low end platforms, the focus in developing new graphics hardware is beginning to shift towards higher quality render...
We develop and demonstrate an object recognition system capable of accurately detecting, localizing, and recovering the kinematic configuration of textured animals in real images....
Spot noise is a technique for texture synthesis, which is very useful for vector field visualization. This paper describes improvements and extensions of the basic principle of s...