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ICPR
2004
IEEE
14 years 9 months ago
Non-linear Reflectance Model for Bidirectional Texture Function Synthesis
A rough texture modelling involves a huge image data-set - the Bidirectional Texture Function (BTF). This 6-dimensional function depends on planar texture coordinates as well as o...
Jirí Filip, Michal Haindl
BCS
2008
13 years 9 months ago
Fast Estimation of Nonparametric Kernel Density Through PDDP, and its Application in Texture Synthesis
In this work, a new algorithm is proposed for fast estimation of nonparametric multivariate kernel density, based on principal direction divisive partitioning (PDDP) of the data s...
Arnab Sinha, Sumana Gupta
SI3D
1999
ACM
14 years 6 days ago
Applications of pixel textures in visualization and realistic image synthesis
With fast 3D graphics becoming more and more available even on low end platforms, the focus in developing new graphics hardware is beginning to shift towards higher quality render...
Wolfgang Heidrich, Rüdiger Westermann, Hans-P...
CVPR
2005
IEEE
14 years 10 months ago
Detecting, Localizing and Recovering Kinematics of Textured Animals
We develop and demonstrate an object recognition system capable of accurately detecting, localizing, and recovering the kinematic configuration of textured animals in real images....
Deva Ramanan, David A. Forsyth, Kobus Barnard
VISUALIZATION
1995
IEEE
13 years 11 months ago
Enhanced Spot Noise for Vector Field Visualization
Spot noise is a technique for texture synthesis, which is very useful for vector field visualization. This paper describes improvements and extensions of the basic principle of s...
Wim C. de Leeuw, Jarke J. van Wijk