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» Texture and Shape Synthesis on Surfaces
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SIGGRAPH
1993
ACM
13 years 11 months ago
View interpolation for image synthesis
Image-space simplifications have been used to accelerate the calculation of computer graphic images since the dawn of visual simulation. Texture mapping has been used to provide a...
Shenchang Eric Chen, Lance Williams
SI3D
2006
ACM
14 years 1 months ago
Human hand modeling from surface anatomy
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Taehyun Rhee, Ulrich Neumann, John P. Lewis
CVPR
2005
IEEE
14 years 9 months ago
Beyond Lambert: Reconstructing Specular Surfaces Using Color
We present a photometric stereo method for non-diffuse materials that does not require an explicit reflectance model or reference object. By computing a data-dependent rotation of...
Satya P. Mallick, Todd Zickler, David J. Kriegman,...
CVPR
2006
IEEE
14 years 1 months ago
Specular Flow and the Recovery of Surface Structure
In scenes containing specular objects, the image motion observed by a moving camera may be an intermixed combination of optical flow resulting from diffuse reflectance (diffuse ...
Stefan Roth, Michael J. Black
CVPR
2009
IEEE
15 years 2 months ago
Human Motion Synthesis from 3D Video
Multiple view 3D video reconstruction of actor performance captures a level-of-detail for body and clothing movement which is time-consuming to produce using existing animation ...
Peng Huang (University of Surrey), Adrian Hilton (...