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» Texture and Shape Synthesis on Surfaces
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SI3D
2003
ACM
14 years 27 days ago
Opacity light fields: interactive rendering of surface light fields with view-dependent opacity
We present new hardware-accelerated techniques for rendering surface light fields with opacity hulls that allow for interactive visualization of objects that have complex reflec...
Daniel Vlasic, Hanspeter Pfister, Sergey Molinov, ...
CVPR
2007
IEEE
14 years 9 months ago
Seamless Mosaicing of Image-Based Texture Maps
Image-based object modeling has emerged as an important computer vision application. Typically, the process starts with the acquisition of the image views of an object. These view...
Victor S. Lempitsky, Denis V. Ivanov
VC
2002
215views more  VC 2002»
13 years 7 months ago
Acquiring, stitching and blending diffuse appearance attributes on 3D models
A new system for the construction of highly realistic models of real free-form 3D objects is proposed, based on the integration of several techniques (automatic 3D scanning, inver...
Claudio Rocchini, Paolo Cignoni, Claudio Montani, ...
VIP
2003
13 years 9 months ago
3D Reconstruction of Single Picture
This paper presents a novel approach for creating curvilinear, texture mapped, 3D scene models from a single painting or photograph with no prior internal knowledge about the shap...
Zhao Ting, David Dagan Feng, Tan Zheng
ECCV
2000
Springer
14 years 9 months ago
On Utilising Template and Feature-Based Correspondence in Multi-view Appearance Models
In principle, the recovery and reconstruction of a 3D object from its 2D view projections require the parameterisation of its shape structure and surface re ectance properties. Exp...
Sami Romdhani, Alexandra Psarrou, Shaogang Gong