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» Texture and Shape Synthesis on Surfaces
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CG
2004
Springer
13 years 7 months ago
Procedural 3D texture synthesis using genetic programming
The automatic synthesis of procedural textures for 3D surfaces using genetic programming is investigated. Genetic algorithms employ a search strategy inspired by Darwinian natural...
Adam Hewgill, Brian J. Ross
TVCG
2011
196views more  TVCG 2011»
13 years 2 months ago
Measurement-Based Modeling of Contact Forces and Textures for Haptic Rendering
—Haptic texture represents the fine-grained attributes of an object’s surface and is related to physical characteristics such as roughness and stiffness. We introduce an inter...
Jochen Lang, Sheldon Andrews
ICCV
2003
IEEE
14 years 9 months ago
Stochastic Refinement of the Visual Hull to Satisfy Photometric and Silhouette Consistency Constraints
An iterative method for reconstructing a 3D polygonal mesh and color texture map from multiple views of an object is presented. In each iteration, the method first estimates a tex...
John Isidoro, Stan Sclaroff
ICCV
2005
IEEE
14 years 9 months ago
Shapelets Correlated with Surface Normals Produce Surfaces
This paper addresses the problem of deducing the surface shape of an object given just the surface normals. Many shape measurement algorithms such as shape from shading and shape ...
Peter Kovesi
ISVC
2007
Springer
14 years 1 months ago
Shape from Texture of Developable Surfaces Via Fourier Analysis
Shape from texture has received much attention in the past few decades. We propose a computationally efficient method to extract the 3D shape of developable surfaces from the spect...
Fabio Galasso, Joan Lasenby