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» Texture and Shape Synthesis on Surfaces
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CGF
2008
98views more  CGF 2008»
13 years 7 months ago
Texture Synthesis From Photographs
The goal of texture synthesis is to generate an arbitrarily large high-quality texture from a small input sample. Generally, it is assumed that the input image is given as a flat,...
Christian Eisenacher, Sylvain Lefebvre, Marc Stamm...
ICIP
2005
IEEE
14 years 9 months ago
Patch-based BTF synthesis for real-time rendering
In this paper, we propose a novel synthesis technique for BTFs. A BTF (bidirectional texture function) is a 6D function which can represent appearances of a texture under arbitrar...
Hiroshi Kawasaki, Kyoung-Dae Seo, Yutaka Ohsawa, R...
HAPTICS
2007
IEEE
14 years 2 months ago
JND Analysis of Texture Roughness Perception using a Magnetic Levitation Haptic Device
This paper describes the use of a magnetic levitation haptic device (MLHD) to study the psychophysics of texture roughness. Studies of texture roughness perception performed using...
Bertram Unger, Ralph L. Hollis, Roberta L. Klatzky
CGF
2007
129views more  CGF 2007»
13 years 7 months ago
Texturing Internal Surfaces from a Few Cross Sections
We introduce a new appearance-modeling paradigm for synthesizing the internal structure of a 3D model from photographs of a few cross-sections of a real object. When the internal ...
Nico Pietroni, Miguel A. Otaduy, Bernd Bickel, Fab...
SGP
2004
13 years 10 months ago
Geometric Texture Synthesis by Example
Patterns on real-world objects are often due to variations in geometry across the surface. Height fields and other common parametric methods cannot synthesize many forms of geomet...
Pravin Bhat, Stephen Ingram, Greg Turk