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» Texture and Shape Synthesis on Surfaces
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CGF
2010
109views more  CGF 2010»
13 years 7 months ago
Dirichlet Harmonic Shape Compression with Feature Preservation for Parameterized Surfaces
With the rapid advancement of 3D scanning devices, large and complicated 3D shapes are becoming ubiquitous, and require large amount of resources to store and transmit them effici...
Yang Liu, Balakrishnan Prabhakaran, Xiaohu Guo
DAGM
2003
Springer
14 years 26 days ago
Real-Time Texture-Based 3-D Tracking
We present a tracking approach for textured surfaces which recovers the object motion in 6 degrees of freedom. We assume an arbitrary but known surface shape, and an image of the o...
Wolfgang Sepp, Gerd Hirzinger
SIGGRAPH
1999
ACM
13 years 12 months ago
Pattern-Based Texturing Revisited
We present a texturing method that correctly maps homogeneous non-periodic textures to arbitrary surfaces without any of the difficulties usually encountered using existing tools...
Fabrice Neyret, Marie-Paule Cani
GMAI
2006
IEEE
126views Solid Modeling» more  GMAI 2006»
14 years 1 months ago
Generating Surface Textures based on Cellular Networks
This paper describes a method allowing the automatic multi-texturing and simulation of surface imperfections based on a cellular network. In this representation, networks of conne...
Stéphane Gobron, Denis Finck
VISUALIZATION
2003
IEEE
14 years 27 days ago
Image Based Flow Visualization for Curved Surfaces
A new method for the synthesis of dense, vector-field aligned textures on curved surfaces is presented, called IBFVS. The method is based on Image Based Flow Visualization (IBFV)...
Jarke J. van Wijk