Pervasive games have been proposed as a suitable way to support learning, especially in places rich in information, as for example museums and cultural heritage sites. This paper r...
Carmelo Ardito, Rosa Lanzilotti, Dimitris Raptis, ...
Effective norms, emerging from sustained individual interactions over time, can complement societal rules and significantly enhance performance of individual agents and agent soci...
In this paper we present a longitudinal study comparing an alphabetical selection keyboard to a multi-tap selection keyboard using a game controller as input device. Our experimen...
— There are various discussions on the evolution of cooperation on different pairs of interaction network for playing games and the replacement network for imitation of strategie...
Exertion games require investing physical effort. The fact that such games can support physical health is tempered by our limited understanding of how to design for engaging exert...
Florian Mueller, Darren Edge, Frank Vetere, Martin...