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» The 2LIP model and its implementations
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NETGAMES
2004
ACM
14 years 4 months ago
Zoned federation of game servers: a peer-to-peer approach to scalable multi-player online games
Today’s Multi-player Online Games (MOGs) are challenged by infrastructure requirements, because of their server-centric nature. Peer-to-peer networks are an interesting alternat...
Takuji Iimura, Hiroaki Hazeyama, Youki Kadobayashi
ESAW
2004
Springer
14 years 4 months ago
Deployment of Distributed Multi-agent Systems
The agent metaphor has shown its usefulness for modelling as well as implementing complex and dynamic applications. Although a number of agent applications has been successfully re...
Lars Braubach, Alexander Pokahr, Dirk Bade, Karl-H...
PROMAS
2004
Springer
14 years 4 months ago
Goal Representation for BDI Agent Systems
Abstract. Agent-oriented system development aims to simplify the conn of complex systems by introducing a natural abstraction layer on top of the object-oriented paradigm composed ...
Lars Braubach, Alexander Pokahr, Daniel Moldt, Win...
IFM
1999
Springer
14 years 3 months ago
Retrenchment and Punctured Simulation
: Some of the shortcomings of using refinement alone as the means of passing from high level simple models to actual detailed implementations are reviewed. Retrenchment is presente...
Richard Banach, Michael Poppleton
VLDB
1999
ACM
87views Database» more  VLDB 1999»
14 years 3 months ago
Query Optimization for XML
XML is an emerging standard for data representation and exchange on the World-Wide Web. Due to the nature of information on the Web and the inherent flexibility of XML, we expect...
Jason McHugh, Jennifer Widom