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» The 2LIP model and its implementations
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AIIDE
2008
13 years 12 months ago
Modeling the Dynamics of Non-Player Characters' Social Relations in Video Games
Building credible Non-Playing Characters (NPCs) in games requires not only to enhance the graphic animation but also the behavioral model. This paper tackles the problem of the dy...
Magalie Ochs, Nicolas Sabouret, Vincent Corruble
FSS
2008
69views more  FSS 2008»
13 years 9 months ago
A methodology for automated fuzzy model generation
In this paper we propose a generic methodology for the automated generation of fuzzy models. The methodology is realized in three stages. Initially, a crisp model is created and i...
Markos G. Tsipouras, Themis P. Exarchos, Dimitrios...
ISTA
2001
13 years 11 months ago
Application of Java-Technologies for Simulation in the Web
: In this article, the visual Internet-oriented Java-based E-net Simulation System (JESS) is considered. JESS supports all the simulation stages from constructing the models to exp...
Volodynur Kazymyr, Nataliya Demshevska
WSC
2004
13 years 11 months ago
HDPS, an XML/XSLT Based Hierarchal Modeling System
HDPS is a practical system for designing modeling paradigms, creating hierarchal model definitions, and evaluating multi-paradigm models - particularly in business and finance. HD...
Richard Evan Curry, Kiriakos Vlahos
WIIW
2001
104views more  WIIW 2001»
13 years 11 months ago
Modeling Web Site Personalization Strategies
- Abstract Modeling web site personalization strategies. Personalization is a key factor for differentiating services and retaining customers in World Wide Web sites. On the other ...
Fabiana Ruas, Wagner Meira Jr., Paulo Araúj...