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» The 3D Model Acquisition Pipeline
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MMM
2005
Springer
172views Multimedia» more  MMM 2005»
14 years 2 months ago
A Novel Approach of 3D Reconstruction of Human Face Using Monocular Camera
Three-dimensional model acquisition of an object is essential in many multimedia applications. Constructing three-dimensional models of objects from two-dimensional images is an o...
Ben Yip, Jesse S. Jin
SIGGRAPH
2000
ACM
14 years 1 months ago
Tangible interaction + graphical interpretation: a new approach to 3D modeling
Construction toys are a superb medium for creating geometric models. We argue that such toys, suitably instrumented or sensed, could be the inspiration for a new generation of eas...
David B. Anderson, James L. Frankel, Joe Marks, As...
TOG
2002
148views more  TOG 2002»
13 years 8 months ago
Pointshop 3D: an interactive system for point-based surface editing
We present a system for interactive shape and appearance editing of 3D point-sampled geometry. By generalizing conventional 2D pixel editors, our system supports a great variety o...
Matthias Zwicker, Mark Pauly, Oliver Knoll, Markus...
DAC
2006
ACM
14 years 2 months ago
Signature-based workload estimation for mobile 3D graphics
Until recently, most 3D graphics applications had been regarded as too computationally intensive for devices other than desktop computers and gaming consoles. This notion is rapid...
Bren Mochocki, Kanishka Lahiri, Srihari Cadambi, X...
ICCV
2009
IEEE
13 years 6 months ago
Component analysis approach to estimation of tissue intensity distributions of 3D images
Many segmentation problems in medical imaging rely on accurate modeling and estimation of tissue intensity probability density functions. Gaussian mixture modeling, currently the ...
Arridhana Ciptadi, Cheng Chen, Vitali Zagorodnov