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» The 3D visibility complex
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CVPR
2011
IEEE
13 years 2 months ago
Monocular 3D Scene Understanding with Explicit Occlusion Reasoning
Scene understanding from a monocular, moving camera is a challenging problem with a number of applications including robotics and automotive safety. While recent systems have show...
Christian Wojek, Stefan Walk, Stefan Roth, Bernt S...
TVCG
2008
162views more  TVCG 2008»
13 years 7 months ago
3D Modeling of Optically Challenging Objects
We present a system for constructing 3D models of real-world objects with optically challenging surfaces. The system utilizes a new range imaging concept called multipeak range ima...
Johnny Park, Avinash C. Kak
SIGGRAPH
1991
ACM
13 years 11 months ago
Visibility preprocessing for interactive walkthroughs
The number of polygons comprising interesting architectural models is many more than can be rendered at interactive frame rates. However, due to occlusion by opaque surfaces (e.g....
Seth J. Teller, Carlo H. Séquin
ICIP
2009
IEEE
13 years 5 months ago
View-dependent geometry coding of 3D scenes
A view-dependent geometry coding of 3D scenes defined by sets of semi-regular meshes is presented. The objective is to reduce the quantity of significant data to store when visual...
Frédéric Payan, Marc Antonini, Fran&...
CRV
2006
IEEE
148views Robotics» more  CRV 2006»
13 years 11 months ago
Robust SSD tracking with incremental 3D structure estimation
While the geometric aspects of structure and motion estimation from uncalibrated images are well understood, and it has great promise in applications, it has not seen widespread u...
Adam Rachmielowski, Dana Cobzas, Martin Jäger...