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MICAI
2005
Springer
14 years 4 months ago
Maximizing Future Options: An On-Line Real-Time Planning Method
Abstract. In highly dynamic environments with uncertainty the elaboration of long or rigid plans is useless because the constructed plans are frequently dismissed by the arrival or...
Ramón F. Brena, Emmanuel Martinez
WORDS
2003
IEEE
14 years 4 months ago
Event-Driven Support of Real-Time Sentient Objects
The emergence of applications operating independently of direct human control is inevitable. Research on high-level models for this class of applications— e.g. on autonomous age...
Paulo Veríssimo, Antonio Casimiro
IJCAI
2007
14 years 8 days ago
Transfer Learning in Real-Time Strategy Games Using Hybrid CBR/RL
The goal of transfer learning is to use the knowledge acquired in a set of source tasks to improve performance in a related but previously unseen target task. In this paper, we pr...
Manu Sharma, Michael P. Holmes, Juan Carlos Santam...
CCIA
2005
Springer
14 years 4 months ago
The Agent Reputation and Trust (ART) Testbed Architecture
Karen Fullam, Tomas B. Klos, Guillaume Muller, Jor...
ATC
2010
Springer
13 years 9 months ago
Agent-Augmented Co-Space: Toward Merging of Real World and Cyberspace
Co-Space refers to interactive virtual environment modelled after the real world we are situated in. Through realistic 3D modelling and animation technologies, Co-Space simulates t...
Ah-Hwee Tan, Yilin Kang