The Graspables project is an exploration of how measuring the way people hold and manipulate objects can be used as a user interface. As computational ability continues to be impl...
The USCP had enormous challenges with its IT Program and support to the internal and external stakeholders of the Department, because of a fragile IT infrastructure. The IT Progra...
The nearest neighbor (NN) rule is a simple and intuitive method for solving classification problems. Originally, it uses distances to the complete training set. It performs well, ...
We present a system that allows users of any skill to conduct a virtual orchestra. Tempo and volume of the orchestra's performance are influenced with a baton. Pinocchio work...
Bernd Bruegge, Christoph Teschner, Peter Lachenmai...
This paper describes a feature modelling technique aimed at modelling the software assets behind a product family. The proposed technique is distinctive in five respects. First, it...
Vaclav Cechticky, Alessandro Pasetti, O. Rohlik, W...