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ASSETS
2006
ACM
14 years 1 months ago
American sign language recognition in game development for deaf children
CopyCat is an American Sign Language (ASL) game, which uses gesture recognition technology to help young deaf children practice ASL skills. We describe a brief history of the game...
Helene Brashear, Valerie L. Henderson, Kwang-Hyun ...
ICARCV
2006
IEEE
420views Robotics» more  ICARCV 2006»
14 years 2 months ago
Recognizing People's Faces: from Human to Machine Vision
— As confirmed by recent neurophysiological studies, the use of dynamic information is extremely important for humans in visual perception of biological forms and motion. Apart ...
Massimo Tistarelli, Manuele Bicego, Enrico Grosso
HUC
2009
Springer
14 years 16 days ago
Recognizing daily activities with RFID-based sensors
We explore a dense sensing approach that uses RFID sensor network technology to recognize human activities. In our setting, everyday objects are instrumented with UHF RFID tags ca...
Michael Buettner, Richa Prasad, Matthai Philipose,...
CVPR
1998
IEEE
14 years 10 months ago
Subtly Different Facial Expression Recognition and Expression Intensity Estimation
We have developed a computer vision system, including both facial feature extraction and recognition, that automatically discriminates among subtly different facial expressions. E...
James Jenn-Jier Lien, Takeo Kanade, Jeffrey F. Coh...
BMCBI
2011
13 years 2 months ago
Accurate statistics for local sequence alignment with position-dependent scoring by rare-event sampling
Background: Molecular database search tools need statistical models to assess the significance for the resulting hits. In the classical approach one asks the question how probable...
Stefan Wolfsheimer, Inke Herms, Sven Rahmann, Alex...