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» The Architecture of a Distributed Virtual Worlds System
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ATAL
2004
Springer
14 years 1 months ago
Applying Distributed Adaptive Optimization to Digital Car Body Development
Abstract. Companies in today’s automotive industry are under immense competitive pressure to reduce the length of their product development cycle from initial concept to begin of...
Sven Brueckner, Richard Gerth
NOSSDAV
2009
Springer
14 years 2 months ago
A delaunay triangulation architecture supporting churn and user mobility in MMVEs
This article proposes a new distributed architecture for update message exchange in massively multi-user virtual environments (MMVE). MMVE applications require delivery of updates...
Mohsen Ghaffari, Behnoosh Hariri, Shervin Shirmoha...
DAC
1998
ACM
13 years 12 months ago
A Geographically Distributed Framework for Embedded System Design and Validation
The di culty of embedded system co-design is increasing rapidly due to the increasing complexity of individual parts, the variety of parts available and pressure to use multiple p...
Ken Hines, Gaetano Borriello
VRML
1999
ACM
13 years 12 months ago
Avatars in LivingSpace
We describe how we implemented the avatars we use to represent users in LivingSpace, our implementation of the Living Worlds standard for multi-user distributed VRML worlds. Livin...
Mike Wray, Vincent Belrose
MOBISYS
2008
ACM
14 years 7 months ago
Virtual trip lines for distributed privacy-preserving traffic monitoring
Automotive traffic monitoring using probe vehicles with Global Positioning System receivers promises significant improvements in cost, coverage, and accuracy. Current approaches, ...
Baik Hoh, Marco Gruteser, Ryan Herring, Jeff Ban, ...