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» The Architecture of a Distributed Virtual Worlds System
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FTCS
1993
97views more  FTCS 1993»
13 years 9 months ago
Virtually-Synchronous Communication Based on a Weak Failure Suspector
Failure detectors (or, more accurately Failure Suspectors { FS) appear to be a fundamental service upon which to build fault-tolerant, distributed applications. This paper shows t...
André Schiper, Aleta Ricciardi
DAIS
2010
13 years 9 months ago
A Reconfiguration Language for Virtualized Grid Infrastructures
The growing needs in computational power to answer to the increasing number of on-line services and the complexity of applications makes it mandatory to build corresponding hardwar...
Rémy Pottier, Marc Léger, Jean-Marc ...
EUROPAR
2005
Springer
14 years 1 months ago
Virtual Workspaces in the Grid
Abstract. Despite significant progress in the development of Grid infrastructure, the provisioning of a customized and controllable remote execution environment remains an open iss...
Katarzyna Keahey, Ian T. Foster, Timothy Freeman, ...
HAPTICS
2006
IEEE
14 years 1 months ago
Portable Haptic Display for Large Immersive Virtual Environments
This paper introduces Portable Haptic Display (PHD), a novel platform-independent haptic rendering system that can be conveniently integrated into a large immersive virtual enviro...
Enkhtuvshin Dorjgotov, Seungmoon Choi, Steven R. D...
IPPS
1996
IEEE
13 years 12 months ago
Software Support for Virtual Memory-Mapped Communication
Virtual memory-mapped communication (VMMC) is a communication model providing direct data transfer between the sender's and receiver's virtual address spaces. This model...
Cezary Dubnicki, Liviu Iftode, Edward W. Felten, K...