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» The Architecture of a Distributed Virtual Worlds System
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NPC
2004
Springer
14 years 1 months ago
Accurate Emulation of Wireless Sensor Networks
Abstract. Wireless sensor networks (WSNs) have a wide range of useful, datacentric applications, and major techniques involved in these applications include in-network query proces...
Hejun Wu, Qiong Luo, Pei Zheng, Bingsheng He, Lion...
ICPP
2009
IEEE
14 years 2 months ago
Bank-aware Dynamic Cache Partitioning for Multicore Architectures
Abstract—As Chip-Multiprocessor systems (CMP) have become the predominant topology for leading microprocessors, critical components of the system are now integrated on a single c...
Dimitris Kaseridis, Jeffrey Stuecheli, Lizy K. Joh...
SIGMOD
2009
ACM
218views Database» more  SIGMOD 2009»
14 years 8 months ago
DejaVu: declarative pattern matching over live and archived streams of events
DejaVu is an event processing system that integrates declarative pattern matching over live and archived streams of events on top of a novel system architecture. We propose to dem...
Nihal Dindar, Baris Güç, Patrick Lau, ...
ISPDC
2006
IEEE
14 years 1 months ago
D-Grid, an E-Science Framework for German Scientists
The World Wide Web has become pervasive in many facets of our professional and personal lives during the past 10 years. Today, another Internet revolution is emerging: Grid Comput...
Wolfgang Gentzsch
WWW
2004
ACM
14 years 8 months ago
Cooperative middleware specialization for service oriented architectures
Service-oriented architectures (SOA) will provide the basis of the next generation of distributed software systems, and have already gained enormous traction in the industry throu...
Nirmal Mukhi, Ravi B. Konuru, Francisco Curbera