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» The Art of Granular Computing
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SIGARCH
2008
73views more  SIGARCH 2008»
13 years 10 months ago
Servo: a programming model for many-core computing
Conventional programming models were designed to be used by expert programmers for programming for largescale multiprocessors, distributed computational clusters, or specialized p...
Nicolas Zea, John Sartori, Rakesh Kumar
RTSS
2006
IEEE
14 years 4 months ago
Optimal Dimensioning of a Constant Bandwidth Server
The Constant Bandwidth Server (CBS) is an effective scheduling technique frequently used to handle overruns and implement resource reservation in real-time systems where tasks hav...
Giorgio C. Buttazzo, Enrico Bini
MICCAI
2010
Springer
13 years 8 months ago
Segmentation Subject to Stitching Constraints: Finding Many Small Structures in a Large Image
International Conference on Medical Image Computing and Computer Assisted Intervention, Beijing, China, 20-24 September 2010 Extracting numerous cells in a large microscopic image...
Elena Bernardis, Stella X. Yu
ASPLOS
1996
ACM
14 years 2 months ago
Shasta: A Low Overhead, Software-Only Approach for Supporting Fine-Grain Shared Memory
This paper describes Shasta, a system that supports a shared address space in software on clusters of computers with physically distributed memory. A unique aspect of Shasta compa...
Daniel J. Scales, Kourosh Gharachorloo, Chandramoh...
DIGRA
2005
Springer
14 years 3 months ago
The Ethics of Computer Game Design
Every choice implies responsibility. Responsibility implies ethical values imprinted in those choices. Computer games have been considered “a series of interesting choices”1 ....
Miguel Sicart