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IEEECGIV
2009
IEEE
14 years 4 months ago
A Framework on the Applications of Interactive Art
—With the fusion in the world of art and science, technology has made a dent in the course of art, and there is now a time and place for those actively interested in both the aca...
Teeragit Nasaree Hare, Natasha Dejdumrong
TOG
2010
142views more  TOG 2010»
13 years 4 months ago
Free-flowing granular materials with two-way solid coupling
We present a novel continuum-based model that enables efficient simulation of granular materials. Our approach fully solves the internal pressure and frictional stresses in a gran...
Rahul Narain, Abhinav Golas, Ming C. Lin
MICRO
2008
IEEE
93views Hardware» more  MICRO 2008»
13 years 9 months ago
What Kinds of Computer-Software-Related Advances (if Any) Are Eligible for Patents? Part II: The "Useful Arts" Requirement
of nature, or abstract idea (collectively, a principle). The clue to the patent-eligibility of processes that do not involve substance-transformation is whether the process impleme...
Richard Stern
UIST
2004
ACM
14 years 3 months ago
"Killer App" of wearable computing: wireless force sensing body protectors for martial arts
Ubiquitous and Wearable Computing both have the goal of pushing the computer into the background, supporting all kinds of human activities. Application areas include areas such as...
Ed Huai-hsin Chi, Jin Song, Greg Corbin
CVIU
2008
109views more  CVIU 2008»
13 years 10 months ago
Performance vs computational efficiency for optimizing single and dynamic MRFs: Setting the state of the art with primal-dual st
In this paper we introduce a novel method to address minimization of static and dynamic MRFs. Our approach is based on principles from linear programming and, in particular, on pr...
Nikos Komodakis, Georgios Tziritas, Nikos Paragios