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» The Cascade-Correlation Learning Architecture
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IJON
2008
186views more  IJON 2008»
13 years 9 months ago
Computational analysis and learning for a biologically motivated model of boundary detection
In this work we address the problem of boundary detection by combining ideas and approaches from biological and computational vision. Initially, we propose a simple and efficient ...
Iasonas Kokkinos, Rachid Deriche, Olivier D. Fauge...
CONSTRAINTS
1998
62views more  CONSTRAINTS 1998»
13 years 8 months ago
Learning Game-Specific Spatially-Oriented Heuristics
This paper describes an architecture that begins with enough general knowledge to play any board game as a novice, and then shifts its decision-making emphasis to learned, game-sp...
Susan L. Epstein, Jack Gelfand, Esther Lock
RAS
2010
109views more  RAS 2010»
13 years 7 months ago
Combining active learning and reactive control for robot grasping
Grasping an object is a task that inherently needs to be treated in a hybrid fashion. The system must decide both where and how to grasp the object. While selecting where to grasp...
Oliver Krömer, Renaud Detry, Justus H. Piater...
IAT
2010
IEEE
13 years 7 months ago
Learning Personal Agents with Adaptive Player Modeling in Virtual Worlds
Abstract--There has been growing interest in creating intelligent agents in virtual worlds that do not follow fixed scripts predefined by the developers, but react accordingly base...
Yilin Kang, Ah-Hwee Tan
FPL
2009
Springer
156views Hardware» more  FPL 2009»
14 years 1 months ago
A highly scalable Restricted Boltzmann Machine FPGA implementation
Restricted Boltzmann Machines (RBMs) — the building block for newly popular Deep Belief Networks (DBNs) — are a promising new tool for machine learning practitioners. However,...
Sang Kyun Kim, Lawrence C. McAfee, Peter L. McMaho...