Abstract. Context-aware systems must be able to deal with uncertain context information. We propose a generic context architecture and representation that incorporates the uncertai...
– The paper presents some experiences in developing a virtual environment using a videogame engine. It provides the details and the caveats met during development, with particula...
Roberto Andreoli, Rosario De Chiara, Ugo Erra, Ant...
In our research, we have developed a transfer-based machine translation architecture for the translation from Japanese into German. One main feature of the system is the fully auto...
Learning to solve small instances of a problem should help in solving large instances. Unfortunately, most neural network architectures do not exhibit this form of scalability. Our...
We derive cost formulae for three di erent parallelisation techniques for training supervised networks. These formulae are parameterised by properties of the target computer archit...