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CAD
2010
Springer
13 years 7 months ago
AR interfacing with prototype 3D applications based on user-centered interactivity
Augmented Reality (AR) has been acclaimed as one of the promising technologies for advancing future UbiComp (Ubiquitous Computing) environments. Despite a myriad of AR application...
Seungjun Kim, Anind K. Dey
DAM
2006
59views more  DAM 2006»
13 years 7 months ago
Optimal strategies for equal-sum dice games
In this paper we consider a non-cooperative two-person zero-sum matrix game, called dice game. In an (n, ) dice game, two players can independently choose a dice from a collection...
Bart De Schuymer, Hans De Meyer, Bernard De Baets
CVIU
2007
154views more  CVIU 2007»
13 years 7 months ago
Smart particle filtering for high-dimensional tracking
Tracking articulated structures like a hand or body within a reasonable time is challenging because of the high dimensionality of the state space. Recently, a new optimization met...
Matthieu Bray, Esther Koller-Meier, Luc J. Van Goo...
JSAC
2008
140views more  JSAC 2008»
13 years 7 months ago
Optimality and Complexity of Pure Nash Equilibria in the Coverage Game
In this paper, we investigate the coverage problem in wireless sensor networks using a game theory method. We assume that nodes are randomly scattered in a sensor field and the goa...
Xin Ai, Vikram Srinivasan, Chen-Khong Tham
TCS
2008
13 years 7 months ago
Self-deployment of mobile sensors on a ring
Mobile sensors can self-deploy in a purely decentralized and distributed fashion, so to reach in finite time a state of static equilibrium in which they cover uniformly the enviro...
Paola Flocchini, Giuseppe Prencipe, Nicola Santoro