Generally, current network management technologies follow two approaches: ITU-T’s recommendations for Telecommunication Management Network (TMN) and IETF’s Simple Network Mana...
Pervasive gaming is a new form of multimedia entertainment that extends the traditional computer gaming experience out into the real world. Through a combination of personal devic...
Mauricio Capra, Milena Radenkovic, Steve Benford, ...
Ad-hoc networks are perceived as communities of autonomous devices that interconnect with each other. Typically, they have dynamic topologies and cannot rely on a continuous conne...
This paper analyses the collaborative design of a high-technology product, a neuromagnetometer used in the analysis of the activity of the human cortex. The producer, Neuromag Com...
Using mobile devices for exploring and interacting with the user’s physical environment is among the most promising candidates for commercially successful future telecommunicati...