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3DPVT
2004
IEEE
131views Visualization» more  3DPVT 2004»
14 years 13 days ago
Viewpoint Consistent Texture Synthesis
The purpose of this work is to synthesize textures of rough, real world surfaces under freely chosen viewing and illumination directions. Moreover, such textures are produced for ...
Alexander Neubeck, Alexey Zalesny, Luc J. Van Gool
AXMEDIS
2006
IEEE
232views Multimedia» more  AXMEDIS 2006»
14 years 13 days ago
Digital Entertainment: Media Technologies for the Future
Digital media are changing the entertainment world. We see the departure of both analog broadcasting and already the first generation of digital entertainment media (the CD) and t...
Karlheinz Brandenburg
ISPE
2003
13 years 10 months ago
PLIB ontology for B2B electronic commerce
: Currently computers are changing from single isolated devices to entry points into a world wide network of information exchange and business transactions called the World Wide We...
Youcef Aklouf, Guy Pierra, Yamine Aït Ameur, ...
TOG
2002
112views more  TOG 2002»
13 years 8 months ago
Creating models of truss structures with optimization
We present a method for designing truss structures, a common and complex category of buildings, using non-linear optimization. Truss structures are ubiquitous in the industrialize...
Jeffrey Smith, Jessica K. Hodgins, Irving Oppenhei...

Publication
233views
12 years 7 months ago
Sparse reward processes
We introduce a class of learning problems where the agent is presented with a series of tasks. Intuitively, if there is relation among those tasks, then the information gained duri...
Christos Dimitrakakis