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MM
2004
ACM
94views Multimedia» more  MM 2004»
14 years 29 days ago
Towards automated story analysis using participatory design
Involving a school teacher in the development of the intelligent writing tutor StoryStation allowed progress to be made on the problem of story classification, an aspect of story...
Harry Halpin, Johanna D. Moore, Judy Robertson
ICPR
2006
IEEE
14 years 8 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
AAAI
2000
13 years 9 months ago
Decision Making under Uncertainty: Operations Research Meets AI (Again)
Models for sequential decision making under uncertainty (e.g., Markov decision processes,or MDPs) have beenstudied in operations research for decades. The recent incorporation of ...
Craig Boutilier
AAAI
2012
11 years 10 months ago
A Testbed for Learning by Demonstration from Natural Language and RGB-Depth Video
We are developing a testbed for learning by demonstration combining spoken language and sensor data in a natural real-world environment. Microsoft Kinect RGBDepth cameras allow us...
Young Chol Song, Henry A. Kautz
WWW
2003
ACM
14 years 8 months ago
StoryML: Enabling Distributed Interfaces for Interactive Media
This paper introduces an adaptive architecture for presenting interactive timed media onto distributed networked devices. The interactive presentation is documented in StoryML, an...
Jun Hu