Graphical games have been proposed as a game-theoretic model of large-scale distributed networks of non-cooperative agents. When the number of players is large, and the underlying...
Edith Elkind, Leslie Ann Goldberg, Paul W. Goldber...
In traditional game theory, players are typically endowed with exogenously given knowledge of the structure of the game—either full omniscient knowledge or partial but fixed in...
Matt Lepinski, David Liben-Nowell, Seth Gilbert, A...
We present the Visual Code Navigator, a set of three interrelated visual tools that we developed for exploring large source code software projects from three different perspective...
Document-centric XML is a mixture of text and structure. With the increased availability of document-centric XML content comes a need for query facilities in which both structural...
Jaap Kamps, Maarten Marx, Maarten de Rijke, Bö...
Although emotions elicited by the fictional world or the artefact play a part in story-driven video games, they are certainly not the focus of the experience. From a cognitive psy...