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» The Complexity of the Matching-Cut Problem
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IPPS
2006
IEEE
14 years 1 months ago
QoS-based management of multiple shared resource in dynamic real-time systems
Dynamic real-time systems require adaptive resource management to accommodate varying processing needs. We address the problem of resource management with multiple shared resource...
Klaus H. Ecker, Frank Drews, Jens Lichtenberg
SIBGRAPI
2006
IEEE
14 years 1 months ago
Dealing with Multi-Scale Depth Changes and Motion in Depth Edge Detection
Sharp discontinuities in depth, or depth edges, are very important low-level features for scene understanding. Recently, we have proposed a solution to the depth edge detection pr...
Rogerio Feris, Matthew Turk, Ramesh Raskar
NETGAMES
2006
ACM
14 years 1 months ago
Applicability of group communication for increased scalability in MMOGs
Massive multiplayer online games (MMOGs) are today the driving factor for the development of distributed interactive applications, and they are increasing in size and complexity. ...
Knut-Helge Vik, Carsten Griwodz, Pål Halvors...
PPOPP
2006
ACM
14 years 1 months ago
On-line automated performance diagnosis on thousands of processes
Performance analysis tools are critical for the effective use of large parallel computing resources, but existing tools have failed to address three problems that limit their scal...
Philip C. Roth, Barton P. Miller
SIGECOM
2006
ACM
119views ECommerce» more  SIGECOM 2006»
14 years 1 months ago
Nash equilibria in graphical games on trees revisited
Graphical games have been proposed as a game-theoretic model of large-scale distributed networks of non-cooperative agents. When the number of players is large, and the underlying...
Edith Elkind, Leslie Ann Goldberg, Paul W. Goldber...
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