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» The Computational Complexity of Linear Optics
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SIGGRAPH
1998
ACM
15 years 8 months ago
Layered Depth Images
In this paper we present a set of efficient image based rendering methods capable of rendering multiple frames per second on a PC. The first method warps Sprites with Depth repr...
Jonathan Shade, Steven J. Gortler, Li-wei He, Rich...
ISCAS
1994
IEEE
131views Hardware» more  ISCAS 1994»
15 years 8 months ago
An Efficient Design Method for Optimal Weighted Median Filtering
Earlier research has shown that the problem of optimal weighted median filtering with structural constraints can be formulated as a nonconvex nonlinear programming problem in gene...
Ruikang Yang, Moncef Gabbouj, Yrjö Neuvo
ECAI
2006
Springer
15 years 7 months ago
Least Squares SVM for Least Squares TD Learning
Abstract. We formulate the problem of least squares temporal difference learning (LSTD) in the framework of least squares SVM (LS-SVM). To cope with the large amount (and possible ...
Tobias Jung, Daniel Polani
SIGGRAPH
2000
ACM
15 years 7 months ago
Out-of-core simplification of large polygonal models
We present an algorithm for out-of-core simplification of large polygonal datasets that are too complex to fit in main memory. The algorithm extends the vertex clustering scheme o...
Peter Lindstrom
ICASSP
2010
IEEE
15 years 4 months ago
Gradient Polytope Faces Pursuit for large scale sparse recovery problems
Polytope Faces Pursuit is a greedy algorithm that performs Basis Pursuit with similar order complexity to Orthogonal Matching Pursuit. The algorithm adds one basis vector at a tim...
Aris Gretsistas, Ivan Damnjanovic, Mark D. Plumble...