The aggregation of conflicting preferences is a central problem in multiagent systems. The key difficulty is that the agents may report their preferences insincerely. Mechanism ...
We study various computational aspects of solving games using dominance and iterated dominance. We first study both strict and weak dominance (not iterated), and show that checki...
Abstract— In the context of virtualized reality based telemicromanipulation, we present in this paper a visual calibration technique for optical microscope coupled with a CCD cam...
We consider a generalization of the Prize Collecting Steiner Tree Problem on a graph with special redundancy requirements on a subset of the customer nodes suitable to model a rea...
A key step in the design of multi-rate real-time systems is the determination of buffer capacities. In our multi-processor system, we apply back-pressure as caused by bounded buff...
Maarten Wiggers, Marco Bekooij, Pierre G. Jansen, ...