One of the major challenges in Computer Graphics concerns the 3D representation and physically-based simulation of garments. In our research, we are working closely with the texti...
We investigate the task of 2D articulated human pose estimation in unconstrained still images. This is extremely challenging because of variation in pose, anatomy, clothing, and i...
Though the common conception of human-computer interfaces is one of screens and keyboards, the emergence of ubiquitous computing envisions interfaces that will spread from the desk...
Tara Matthews, Hans-Werner Gellersen, Kristof Van ...
We demonstrate a physically-based technique for predicting the drape of a wide variety of woven fabrics. The approach exploits a theoretical model that explicitly represents the m...
Clothing is one of the most informative cues of human appearance. In this paper, we propose a novel multi-person clothing segmentation algorithm for highly occluded images. The ke...