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CVPR
2000
IEEE
14 years 25 days ago
A Fast and Robust Approach to Recovering Structure and Motion from Live Video Frames
This paper describes a fast and robust approach to recovering structure and motion from video frames. It rst describes a robust recursive factorization method for ane projection...
Takeshi Kurata, Jun Fujiki, Masakatsu Kourogi, Kat...
ACMACE
2007
ACM
14 years 13 days ago
IGameFloor: a platform for co-located collaborative games
This paper introduces a novel interactive floor platform for social games and entertainment involving multiple colocated users in a collaborative game environment. The interactive...
Kaj Grønbæk, Ole Sejer Iversen, Karen...
TOG
2008
926views more  TOG 2008»
13 years 8 months ago
3D-modeling by ortho-image generation from image sequences
A semi-automatic approach is presented that enables the generation of a high-quality 3D model of a static object from an image sequence that was taken by a moving, uncalibrated co...
Thorsten Thormählen, Hans-Peter Seidel
DASIP
2010
13 years 3 months ago
FPGA-based rectification of stereo images
In order to obtain depth perception in computer vision, one needs to process pairs of stereo images. This process is computationally challenging to be carried out in real-time as i...
Joao G. P. Rodrigues, João Canas Ferreira
IJRR
2010
159views more  IJRR 2010»
13 years 3 months ago
Vision-guided Robot System for Picking Objects by Casting Shadows
We present a complete vision guided robot system for model based 3D pose estimation and picking of singulated 3D objects. Our system employs a novel vision sensor consisting of a ...
Amit Agrawal, Yu Sun, John Barnwell, Ramesh Raskar