This paper discusses the problem of approximating data points in -dimensional Euclidean space using spherical and ellipsoidal surfaces. A closed form solution is provided for spher...
We propose a mesh-based surface tracking method for fluid animation that both preserves fine surface details and robustly adjusts the topology of the surface in the presence of ...
Chris Wojtan, Nils Thürey, Markus Gross, Greg Tur...
We present an algorithm for computing the distance between two free-form surfaces. Using line geometry, the distance computation is reformulated as a simple instance of a surface-...
In this paper a framework for defining scale-spaces, based on the computational geometry concepts of α-shapes, is proposed. In this approach, objects (curves or surfaces) of incr...
A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...