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IUI
2005
ACM
15 years 11 months ago
A framework for designing intelligent task-oriented augmented reality user interfaces
A task-oriented space can benefit from an augmented reality interface that layers the existing tools and surfaces with useful information to make cooking more easy, safe and effic...
Leonardo Bonanni, Chia-Hsun Lee, Ted Selker
IJCAI
2007
15 years 7 months ago
Mechanism Design with Partial Revelation
Classic direct mechanisms require full type (or utility) revelation from participating agents, something that can be very difficult in practical multi-attribute settings. In this...
Nathanael Hyafil, Craig Boutilier
258
Voted
DSD
2011
IEEE
309views Hardware» more  DSD 2011»
14 years 5 months ago
FBMC and GFDM Interference Cancellation Schemes for Flexible Digital Radio PHY Design
—With the opening up of white spaces, efficient use of the fragmented spectrum - TV white space in particular - has become an extremely important focus of research. Apart from ef...
Rohit Datta, Gerhard Fettweis, Zsolt Kollar, P&eac...
157
Voted
INTETAIN
2005
Springer
15 years 11 months ago
Squidball: An Experiment in Large-Scale Motion Capture and Game Design
This paper describes Squidball, a new large-scale motion capture based game. It was tested on up to 4000 player audiences last summer at SIGGRAPH 2004. It required the construction...
Christoph Bregler, Clothilde Castiglia, Jessica De...
CEC
2008
IEEE
16 years 18 days ago
High-level synthesis with multi-objective genetic algorithm: A comparative encoding analysis
— The high-level synthesis process involves three interdependent and NP-complete optimization problems: (i) the operation scheduling, (ii) the resource allocation, and (iii) the ...
Christian Pilato, Daniele Loiacono, Fabrizio Ferra...