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» The Dark Side of Object Learning: Learning Objects
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DIGITEL
2008
IEEE
14 years 3 months ago
Games as Skins for Online Tests
: Games play a dual role: they test the player’s competence, and at the same time provide learning opportunities. They offer a simple form of a reward – the pleasure of playing...
Srinivasan Ramani, Venkatagiri Sirigiri, Nila Lohi...
CCS
2010
ACM
13 years 9 months ago
Attacks and design of image recognition CAPTCHAs
We systematically study the design of image recognition CAPTCHAs (IRCs) in this paper. We first review and examine all IRCs schemes known to us and evaluate each scheme against th...
Bin B. Zhu, Jeff Yan, Qiujie Li, Chao Yang, Jia Li...
JMLR
2008
168views more  JMLR 2008»
13 years 9 months ago
Max-margin Classification of Data with Absent Features
We consider the problem of learning classifiers in structured domains, where some objects have a subset of features that are inherently absent due to complex relationships between...
Gal Chechik, Geremy Heitz, Gal Elidan, Pieter Abbe...
COMCOM
2004
112views more  COMCOM 2004»
13 years 8 months ago
Design and analysis of optimal adaptive de-jitter buffers
In order to transfer voice or some other application requiring real-time delivery over a packet network, we need a de-jitter buffer to eliminate delay jitters. An important design...
Gagan L. Choudhury, Robert G. Cole
ICCV
2009
IEEE
13 years 6 months ago
A hybrid generative/discriminative classification framework based on free-energy terms
Hybrid generative-discriminative techniques and, in particular, generative score-space classification methods have proven to be valuable approaches in tackling difficult object or...
Alessandro Perina, Marco Cristani, Umberto Castell...