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» The Dea[r]th of Human Understanding
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INTETAIN
2005
Springer
14 years 4 months ago
Ambient Intelligence in Edutainment: Tangible Interaction with Life-Like Exhibit Guides
We present COHIBIT, an edutainment exhibit for theme parks in an ambient intelligence environment. It combines ultimate robustness and simplicity with creativity and fun. The visit...
Alassane Ndiaye, Patrick Gebhard, Michael Kipp, Ma...
ISMIR
2005
Springer
205views Music» more  ISMIR 2005»
14 years 4 months ago
Learning Harmonic Relationships in Digital Audio with Dirichlet-Based Hidden Markov Models
Harmonic analysis is a standard musicological tool for understanding many pieces of Western classical music and making comparisons among them. Traditionally, this analysis is done...
J. Ashley Burgoyne, Lawrence K. Saul
PCM
2005
Springer
107views Multimedia» more  PCM 2005»
14 years 4 months ago
Auto-summarization of Multimedia Meeting Records Based on Accessing Log
Abstract. Computer techniques have been leveraged to record human experiences in many public spaces, e.g. meeting rooms and classrooms. For the large amount of such records produce...
Weisheng He, Yuanchun Shi, Xin Xiao
APGV
2004
ACM
154views Visualization» more  APGV 2004»
14 years 4 months ago
Effects of rendering on shape perception in automobile design
The goal of this project was to determine if advanced rendering methods such as global illumination allow more accurate discrimination of shape differences than standard rendering...
James A. Ferwerda, Stephen H. Westin, Randall C. S...
CSCW
2004
ACM
14 years 4 months ago
Action as language in a shared visual space
A shared visual workspace allows multiple people to see similar views of objects and environments. Prior empirical literature demonstrates that visual information helps collaborat...
Darren Gergle, Robert E. Kraut, Susan R. Fussell