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LCTRTS
2001
Springer
14 years 9 days ago
Power-Aware Design Synthesis Techniques for Distributed Real-Time Systems
This paper presents an end-to-end synthesis technique for lowpower distributed real-time system design. This technique synthesizes supply voltages of resources to optimize system-...
Dong-In Kang, Stephen P. Crago, Jinwoo Suh
DAC
1997
ACM
14 years 1 days ago
System-Level Synthesis of Low-Power Hard Real-Time Systems
We present a system-level approach for power optimization under a set of user specified costs and timing constraints of hard real-time designs. The approach optimizes all three d...
Darko Kirovski, Miodrag Potkonjak
ICPR
2006
IEEE
14 years 9 months ago
Multi-User Natural Interaction System based on Real-Time Hand Tracking and Gesture Recognition
We present a Computer Vision based system that enables multiple people to interact naturally with a large display table using their own bare-hand gestures. The display presents an...
Alberto Del Bimbo, Alessandro Valli, Lea Landucci
ICESS
2004
Springer
14 years 1 months ago
A New Approach for Predictable Hard Real-Time Transaction Processing in Embedded Database
Real-time transaction processing becomes concerns as embedded time coming rapidly. However, the transaction process in real-time embedded system still has some problems in resource...
Tianzhou Chen, Yi Lian, Jiangwei Huang
IAJIT
2006
225views more  IAJIT 2006»
13 years 7 months ago
Real-Time Game Design of Pac-Man Using Fuzzy Logic
: This paper presents the design and implementation of a real-time fuzzy-based artificial intelligence system for an interactive game. The chosen game is a remake of Pac-Man in whi...
Adnan Shaout, Brady W. King, Luke A. Reisner