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» The Design of a Parallel Graphics Interface
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UIST
2005
ACM
14 years 29 days ago
Informal prototyping of continuous graphical interactions by demonstration
Informal prototyping tools have shown great potential in facilitating the early stage design of user interfaces. However, continuous interactions, an important constituent of high...
Yang Li, James A. Landay
CONSTRAINTS
2002
96views more  CONSTRAINTS 2002»
13 years 7 months ago
QOCA: A Constraint Solving Toolkit for Interactive Graphical Applications
We describe an object-oriented constraint solving toolkit, QOCA, designed for interactive graphical applications. It has a simple yet powerful interface based on the metric space m...
Kim Marriott, Sitt Sen Chok
CHI
2009
ACM
14 years 2 months ago
Experimenting with an organic metaphor and hypervisual links for the interface of a video collection
In this paper we describe the prototype of an archive of short movies. The project proposes two original solutions for implementing the interface of this archive: an organic metap...
Marco Lazzari, Marco Chiodi
INTERSPEECH
2010
13 years 2 months ago
An implementation of decision tree-based context clustering on graphics processing units
Decision tree-based context clustering is the essential but timeconsuming part of building HMM-based speech synthesis systems. The widely used implementation of this technique is ...
Nicholas Pilkington, Heiga Zen
JCP
2008
112views more  JCP 2008»
13 years 7 months ago
Speech Displaces the Graphical Crowd
Developers of visual Interface Design Environments (IDEs), like Microsoft Visual Studio and Java NetBeans, are competing in producing pretty crowded graphical interfaces in order t...
Mohammad M. Alsuraihi, Dimitris I. Rigas