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» The Design of a Parallel Graphics Interface
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CADUI
2006
13 years 8 months ago
GestAction3D: A Platform For Studying Displacements And Deformations Of 3D Objects Using Hands
We present a low-cost hand-based device coupled with a 3D motion recovery engine and 3D visualization. This platform aims at studying ergonomic 3D interactions in order to manipula...
Diane Lingrand, Philippe Renevier, Anne-Marie Pinn...
CHI
2005
ACM
14 years 7 months ago
EyeWindows: evaluation of eye-controlled zooming windows for focus selection
In this paper, we present an attentive windowing technique that uses eye tracking, rather than manual pointing, for focus window selection. We evaluated the performance of 4 focus...
David Fono, Roel Vertegaal
ATAL
2010
Springer
13 years 8 months ago
Adaptive expressiveness: virtual conversational agents that can align to their interaction partner
Speakers in dialogue tend to adapt to each other by starting to use similar lexical items, syntactic structures, or gestures. This behaviour, called alignment, may serve important...
Hendrik Buschmeier, Kirsten Bergmann, Stefan Kopp
ICASSP
2010
IEEE
13 years 7 months ago
Automated ECG profiling and beat classification
ive CLP® ABSTRACT Ali A. Milani Broadband speech enhancement and active noise control nvironment ABSTRACT Vanishree Gopalakrishna Real-Time Implementation of Signal Processing Str...
Miad Faezipour, Adnan Saeed, Mehrdad Nourani
CGA
2004
13 years 7 months ago
Haptic State-Surface Interactions
Haptic devices, such as the PHANTOM [1] (SensAble Technologies, Inc.) can be used to develop object interactions where various interaction states and state transitions are impleme...
Rick Komerska, Colin Ware